Yeah, with that text-adjustment value you certainly have a lot more options. I was able to make something like this: http://fumarporros.bplaced.net/thnote/m ... f876e6.jpg by using that and making three "passes", two with no radius and one with radius (had to do three to place the ground blind behind the barrel). If you ever feel like updating the tool a seventh parameter to adjust radius opacity of the individual radiuses would be sweet!FumarPorros wrote:There's no parameter to hide a certain radius. To hide all radii you just have to set the opacity to zero.
Regarding the text: there's another parameter you can use but I think I never published it to this forum.
This is the syntax you should know already:But there is a sixth parameter, which is intended for text-adjustment:Code: Select all
Xpos , Ypos , icon ID , text color ID , radius color ID
If two radii are very close, possibly the text could overlap. With the sixth parameter (default value : 1) you can adjust the text.Code: Select all
Xpos , Ypos , icon ID , text color ID , radius color ID, text-adjustment value
If you want to place text above the icon use values in the negative range, e.g. -1
For text below the icon use values in the positive range, e.g. 2
Now the trick to hide text: Use simply a high value which is outside the map, e.g. 200...
TheHunterTools
- maglame
- Spotter
- Posts: 61
- Joined: April 27th, 2013, 10:17 pm
- Contact:
Re: TheHunterTools
- FumarPorros
- Scout
- Posts: 297
- Joined: May 26th, 2015, 6:18 am
- Contact:
Re: TheHunterTools
Okay, I changed the code a little bit...maglame wrote: Yeah, with that text-adjustment value you certainly have a lot more options. I was able to make something like this: http://fumarporros.bplaced.net/thnote/m ... f876e6.jpg by using that and making three "passes", two with no radius and one with radius (had to do three to place the ground blind behind the barrel). If you ever feel like updating the tool a seventh parameter to adjust radius opacity of the individual radiuses would be sweet!
Now if you give a negative value, text respectively radius will be hidden.
Example (for VdB) - no text, no radius:
Code: Select all
3405 , -1040 , 9 , -1 , -1
Code: Select all
3405 , -1040 , 9 , -1 , 1
Code: Select all
3405 , -1040 , 9 , 1 , -1
- maglame
- Spotter
- Posts: 61
- Joined: April 27th, 2013, 10:17 pm
- Contact:
Re: TheHunterTools
Thanks a lot for responding! I tried that but I get a yellow circle/text instead of no circle/text with the -1. StrangeFumarPorros wrote:maglame wrote:Okay, I changed the code a little bit...
Now if you give a negative value, text respectively radius will be hidden.
Example (for VdB) - no text, no radius:Code: Select all
3405 , -1040 , 9 , -1 , -1
Like this for the VdB code you pasted above: http://fumarporros.bplaced.net/thnote/m ... 43cf41.jpg
- FumarPorros
- Scout
- Posts: 297
- Joined: May 26th, 2015, 6:18 am
- Contact:
Re: TheHunterTools
No problems in my Firefox. Did you clear the browser cache?maglame wrote: Thanks a lot for responding! I tried that but I get a yellow circle/text instead of no circle/text with the -1. Strange
Like this for the VdB code you pasted above: http://fumarporros.bplaced.net/thnote/m ... 43cf41.jpg
- maglame
- Spotter
- Posts: 61
- Joined: April 27th, 2013, 10:17 pm
- Contact:
Re: TheHunterTools
That fixed it Thanks a lot again!FumarPorros wrote:No problems in my Firefox. Did you clear the browser cache?
- FumarPorros
- Scout
- Posts: 297
- Joined: May 26th, 2015, 6:18 am
- Contact:
Re: TheHunterTools
Weapons/Animals Tool updated!...
¡De nada!...maglame wrote:That fixed it Thanks a lot again!
- nosnerb
- Outfitter
- Posts: 3061
- Joined: September 16th, 2015, 12:11 pm
- Location: Southern Illinois
- Contact:
Re: TheHunterTools
I don't know if this is possible but it would be nice to have a tool where you can insert coordinates and see a blip on the map. IMO they should have this in-game.
- FumarPorros
- Scout
- Posts: 297
- Joined: May 26th, 2015, 6:18 am
- Contact:
Re: TheHunterTools
In fact you can do that with this tool: http://fumarporros.bplaced.net/thnote/nosnerb wrote:I don't know if this is possible but it would be nice to have a tool where you can insert coordinates and see a blip on the map. IMO they should have this in-game.
1. - Choose the map where you want to mark a place
2. - Click "Editing Tools"
3. - Click the second button in third row in section "Tools"
4. - Choose a symbol and click it
5. - Now click into map (Top left you should see the coordinates)
6. - You can also enter XY-coordinates into the input field below the symbols, choose a symbol and then click the map
- nosnerb
- Outfitter
- Posts: 3061
- Joined: September 16th, 2015, 12:11 pm
- Location: Southern Illinois
- Contact:
Re: TheHunterTools
Thanks so much!
- J_Birdman
- Hunter
- Posts: 943
- Joined: August 21st, 2015, 11:26 am
Re: TheHunterTools
Wow all this new info, you're turning us into TheHunterTools powerusers.FumarPorros wrote: 1. - Choose the map where you want to mark a place
2. - Click "Editing Tools"
3. - Click the second button in third row in section "Tools"
4. - Choose a symbol and click it
5. - Now click into map (Top left you should see the coordinates)
6. - You can also enter XY-coordinates into the input field below the symbols, choose a symbol and then click the map
If you are open to ideas, Fumar, I have a couple; (1) The ability to add all stands to the setup field at once, like clicking an "Add ALL to Setup" button instead of clicking each stands' "Add to Setup" box one by one. (2) The ability to replace the coordinate map labels with our own text label, or the ability to add our own text labels in addition to the coordinate map labels.
Thanks for the new features and information, love it! The method you explained above and the new text adjustments do open up some interesting new possibilities. Just off the top of my head I can think of a few instances where I can put these to use in my own setups, thanks.
Who is online
Users browsing this forum: No registered users and 1 guest